Showing posts with label deck notes. Show all posts
Showing posts with label deck notes. Show all posts

Memphis 2018 4, 35

Archetype: Buzzwole/Lycanroc-GX
Subarchetype: Buzzwole/Lycanroc-GX -- SM-on, no Magcargo
Deck builder: Marcus Guy and Bryan Hunter
Tournament placements: 
2018 Memphis Regionals:
  • Michael Bergerac, 4th
  • Bryan Hunter, 35th
(The two blank cards are Buzzwole FLI.) 


List (PTCGO exportable):
Pokemon - 14
3 Buzzwole FLI 77
2 Buzzwole-GX CIN 57
3 Rockruff FLI 75
3 Lycanroc-GX GRI 74
1 Diancie Prism Star FLI 74
2 Tapu Lele-GX GRI 60

Trainer - 32
4 Cynthia UPR 119
4 Guzma BUS 115
3 Lillie SUM 122
2 Professor Kukui SUM 128
2 Acerola BUS 112
4 Ultra Ball SUM 135
4 Beast Ring FLI 102
2 Switch SUM 132
3 Choice Band GRI 121
4 Brooklet Hill GRI 120

Energy - 14
9 Fighting Energy 6
4 Double Colorless Energy SUM 136
1 Beast Energy Prism Star FLI 117


Notes:

Michael Bergerac:
  • Started 1-2-1 and then didn’t lose until I played Danny [Altavilla] in Top 4. Chimecho is my new arch-nemesis. 
  • Shrine of Punishment decks can’t deal with Lycanroc-GX/Acerola/low Item count. 
Marcus Guy:
  • When Shrine of Punishment decks took over the meta...I added a fourth Stadium and two Acerola. The matchup went from even to very favorable… If I went to Memphis I would have cut one Acerola for a Judge. If you expect to play against a lot of Shrine decks keep two Acerola… 
Bryan Hunter:
  • [Magcargo is] for chumps…

Memphis 2018 18

Archetype: Lapras-GX
Subarchetype: Lapras-GX/Quagsire
Deck builder: Michael Catron
Tournament placements:
2018 Memphis Regionals:
  • Michael Catron, 18th

List (PTCGO exportable):
Pokemon - 12
3 Lapras-GX SUM 35
2 Wooper DRM 25
2 Quagsire DRM 26
1 Volcanion Prism Star FLI 31
1 Manaphy SLG 25
1 Kyogre CES 46
1 Palkia-GX UPR 101
1 Tapu Lele-GX GRI 60

Trainer - 37
4 Guzma BUS 115
4 Cynthia UPR 119
4 Lillie SUM 122
2 Professor Kukui SUM 128
4 Ultra Ball SUM 135
4 Aqua Patch GRI 119
2 Acro Bike CES 123
2 Escape Rope BUS 114
1 Rescue Stretcher GRI 130
3 Choice Band GRI 121
4 Exp. Share SUM 118
3 Brooklet Hill GRI 120


Energy - 11
11 Water Energy 3



Notes:

Michael Catron:
  • The Palkia-GX is the Dragon-type print instead of the Water-type because it’s not weak to Grass. 
  • How to win against Vikavolt/Rayquaza-GX: Guzma Vikavolt [and use] Zero Vanish GX.

Memphis 2018 1, 12, 16

Archetype: Malamar
Subarchetype: Malamar/Psychic
Deck builder: Rukan Shao and other Dead Draw Gaming members
Tournament placements:
2018 Memphis Regionals:
  • Daniel Altavilla, 1st 
  • Rukan Shao, 12th 
  • Caleb Gedemer, 16th 

List (PTCGO exportable)
Pokemon - 19
4 Inkay FLI 50
4 Malamar FLI 51
2 Marshadow-GX BUS 80
2 Deoxys CES 67
1 Necrozma-GX BUS 63
1 Dawn Wings Necrozma-GX UPR 63
1 Mimikyu GRI 58
1 Chimecho CIN 43
1 Tapu Lele-GX GRI 60
1 Marshadow SLG 45
1 Oricorio GRI 55

Trainer - 31
4 Lillie SUM 122
4 Cynthia UPR 119
3 Guzma BUS 115
4 Mysterious Treasure FLI 113
4 Ultra Ball SUM 135
3 Acro Bike PRC 122
2 Rescue Stretcher GRI 130
1 Nest Ball SUM 123
1 Friend Ball CES 131
1 Escape Rope BUS 114
4 Escape Board UPR 122

Energy - 10
10 Psychic Energy 5


Notes:

Rukan Shao:
  • Earlier this month, I hinted at a secret deck. It was just Chimecho in Psychic Malamar. I tried to keep the tech a secret, but a lot of people just started figuring it out on their own. Knowing this, I wanted to find a way to improve my deck's matchup against other Malamar decks that might...play...Chimecho. I ultimately settled on Oricorio...as I found it increased my odds of attacking with Deoxys turn 2 from about 50% to 70%. 
  • Changes since [2018 Philadelphia Regionals, where Shao finished 2nd with a similar list]: 
    • -1 Necrozma-GX, +1 Chimecho. Chimecho helps the Zoroark-GX matchup and one [fewer] Necrozma-GX helps the Shrine and [mirror] matchups. 
    • -1 Acro Bike, +1 Oricorio GRI 55. Oricorio serves a similar function to Acro Bike, and improves your Shrine and...mirror matchups considerably. It is basically a dead card against [decks that play] Sudowoodo, though. 
    • -1 Friend Ball, +1 Nest Ball. Nest Ball is a lot better vs. ZoroRoc, plus helps you get turn 1 Chimecho lock more consistently. I still don't feel comfortable running two Nest Ball due to late game concerns though. 
    • -1 Guzma, +1 Escape Rope. ...I wanted an out to mill decks. I ended up cutting Guzma...as I found it was clunky to draw into [in the] early game. This hurt me a few games, but Escape Rope also helped me a few games. I think I would go back to fourth Guzma if I did not expect mill. And no, I would not cut fourth Escape Board...don't even ask." 
  • I am finding myself warming up to Lunala ♢ after Gustavo [Wada's] performance and personally losing twice to BuzzRoc.